// first using Class object.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
class Player 
{
public:
	string first_name;
	string last_name;
	string username;
	int age;
	int level;
	Player()
	{
		//Constructor 
	}
	Player()
	{
		//Destructor
	}
	void get_info()
	{
		cout << "Enter your first name: ";
		cin >> first_name;
		cout << "Enter your last name: ";
		cin >> last_name;
		cout << "Enter your username: ";
		cin >> username;
		cout << "Enter your age: "; 
		cin >> age;
		cout << "Enter the Level: ";
		cin >> level;
	}
	void display_info ()
	{ 
		cout << endl << endl << "Player Information!" << endl;
		cout << "Name: " << first_name << " " << last_name << endl;
		cout << "Username: " << username << endl;
		cout << "Age: " << age << endl;
		cout << "Level: " << level << endl;

	}
	 
	void level_up()
	{
		level = level + 1;




int _tmain(int argc, _TCHAR* argv[])
{
	return 0;
}

